Bin Cue For Mac



  1. Bin Cue Format
  2. Bin Cue Mac

Emulating games is fun, but while SNES, NES and Genesis games are easy to find and run, PlayStation games are a bit more complicated. Unlike the others, they come in a dozen of different disc formats.

Bin cue for mac os
  1. Just select the bin file, select it's date type, and generate! Cue maker is a free program that creates cue-sheet files, for bin Image files. The program now 'remembers' the folder you chose You may want to check out more Mac applications, such as SmartFoxServer, WidgetInstaller or App Composer, which might be similar to cue-maker.
  2. Download Free ROMs for NES, SNES, GBA, N64, PSX, PS2, PSP, XBOX, GAMECUBE, WII, NDS and more! Works with Windows, Mac, Linux and Android.
  3. Drag your bin files onto the dropzone below and have the cue sheet generated automatically. Your files will not be uploaded or anything. The dropzone is used to read the filenames of the bins, so this webpage can generate a cue sheet for you. Drop your.bin files here!
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Most commonly, you'll find PlayStation games distributed as a zip-file and inside you'll find one or more bin files. Each bin-file represents a track on the game CD-ROM. From my experience, the first track is always data and any subsequent tracks are audio - at least for PlayStation 1 games. Unfortunately, emulators and virtual drive managers won't load multiple tracks automatically. They need something called a cue sheet, which is a special textfile that works as a tracklist. It's supposed to represent a CD-ROM and define which tracks are on the CD-ROM, which order, what format they are (data or audio) and the filename of the bin file for each track.

Given the importance of this cue sheet, it's sad how distributors of roms often forget to generate/include the file (or include an invalid one). For ePSXe, it seems that you can load the first bin directly, but background music will be missing and you'll be disappointed. 😞

With a little technical skill and a great deal of patience you can write suitable cue-files yourself for each of your games in notepad, but it's errorprone, boring and it can be automated. So guess what... I wrote the script, so you don't have to! 😊

The bin/cue format is used by some non-Unix cd-writing software, but is not supported on most other cd-writing pro- grams. Image.bin is the raw cd image file. Image.cue is the track index file containing track types and offsets. Basename is used for the beginning part of the created track files. The built-in PSP emulator for PS Vita can play PSX games flawlessly (via Adrenaline), however they must be in the PSP file format to work. PSX backups are usually found as disc images such as.iso or.bin +.cue files. PSX2PSP is a Windows application that will allow you to convert your PSX backup disc images to the PSP EBOOT.PBP file format. Once converted, they can easily be transferred to.

Prior to making this webpage, I found a few existing tools that attempt to solve this issue. I tried three different ones - Thorst's CueMaker, Liors Cue Maker 2.4 and Lior's Cue Maker unknown version. Unfortunately, neither of the tools seem to support games with multiple bin files and since these games are the ones that won't have music without a cue sheet, these tools don't really solve the problem.

Bin Cue Format

This webpage also assumes that the first track is data, while all subsequent tracks are audio. This assumption seems to hold true for every PlayStation game I have tried so far.

Drag your bin files onto the dropzone below and have the cue sheet generated automatically. Your files will not be uploaded or anything. The dropzone is used to read the filenames of the bins, so this webpage can generate a cue sheet for you.

Make sure your binfiles are listed in the right track order, when you drag the files onto the dropzone. If the track order is wrong, the cue sheet won't work!
Once you have dragged your bins onto the dropzone, a cue sheet will appear in the textarea above. Copy the content into notepad.exe or whatever you prefer and save it in the same folder as your game bin files. You should have one folder per game and inside that folder, you should have the bins and the cue file. Keep in mind that the cue file references your bin files, so you feel a strange urge to rename the bin files, your cue sheet must be updated/regenerated to match the changes. While the name of the cue file itself doesn't matter, it's probably a good practice to name it after the game.
Cue

Bin Cue Mac